Star Wars Zero Company Galaxy Map Guide
Use the Star Wars Zero Company Galaxy Map to compare Operations and Tactical Missions, check Intel and Influence context, and prepare before advancing the Cycle.
The direct answer
The Star Wars Zero Company Galaxy Map is the campaign layer at The Den’s Holotable. It presents strategic Operations and Tactical Missions for the current Cycle. Before choosing, read the destination, objective, type, visible Intel cost, Influence context, timer, and squad situation shown by the current interface.
Operations are non-combat strategic assignments. Tactical Missions deploy the selected squad into the tactical layer, and completing one advances the campaign to the next Cycle. A map option is therefore a campaign decision, not proof that every player will see the same destination or route.
Before you advance
Use this short check whenever the Holotable presents several options.
- Note the current Cycle and the visible objective.
- Record whether the option is an Operation or a Tactical Mission.
- Check the displayed Intel cost and any visible Influence target.
- Read the expiry indicator instead of assuming a universal timer.
- Review the squad’s readiness and the Operators you expect to use.
- Decide whether you are prioritizing a resource, a regional result, a story choice, or the next combat objective.
The exact costs, thresholds, rewards, and route conditions are To be confirmed when the release interface does not show them. Keep the notes tied to the campaign state in which the option appeared.
Operations versus Tactical Missions
| Map layer | What it represents | Resource or action | What is confirmed |
|---|---|---|---|
| Strategic Operation | A non-combat assignment on the Galaxy Map | Varying Intel costs and a strategic choice | It can return rewards, information, Influence, or access to more content |
| Tactical Mission | The battlefield layer | Deploy the selected squad to complete an objective | Completing it advances the campaign to the next Cycle |
Operations can present dilemmas. Different choices may affect character Bonds and side missions, so read the result text before confirming a branch. See the Operations guide for the strategic layer and the Intel guide for the resource relationship.
What Influence means here
Influence is a regional progress signal connected to strategic choices and rewards. The collected sources do not establish a complete zone list, threshold table, or universal reward table. Use the Influence value shown in the current map state, and do not infer a hidden route or a guaranteed reward from one screenshot.
The official location figures also describe two different layers. Strategic Operations can potentially occur on more than 150 planets, while Tactical Missions take place on more than a dozen unique planets. The first number does not mean that every strategic planet is a tactical battlefield.
The Holotable and route caveats
At The Den’s Holotable, the current Cycle’s Operations and Tactical Missions are shown together as campaign choices. Operations can unlock additional Operations or Missions. Operations and Missions can expire, and story-critical missions become obligatory after a period of time, but the exact timer for each entry remains To be confirmed.

The image is useful for recognizing the campaign layer. It does not establish the full planet list, a universal destination order, an exact Intel price, or a hidden route condition. For the named route and objective lookup, continue to the mission walkthrough.
Galaxy Map FAQ
Does every map planet become a Tactical Mission battlefield?
No. The official distinction is between more than 150 possible strategic-Operation planets and more than a dozen unique Tactical-Mission planets. Those figures describe separate layers and should not be merged into one complete battlefield count.
Does Influence have one published threshold table?
Not in the sources collected for this update. Influence is meaningful to regional progress, but exact zones, thresholds, rewards, and visibility conditions are To be confirmed.
Can I rely on a route from one screenshot?
No. A screenshot shows what was visible in one campaign state. Record the Cycle, objective, choice, cost, and result before describing a route as repeatable.
The map starts at The Den
The Den is a decommissioned cargo freighter permanently docked at the Ring of Kafrene. It is the company’s home base between deployments, with the Holotable connecting the base facilities to the wider campaign. The map view belongs to the strategic routine, while the battlefield view handles the tactical encounter after deployment.
Before leaving the Den, finish the preparation that matters for the current route. Review injured Operators, available recruits, equipment and conversations, then open the Holotable. If the next mission is story-critical or time-limited, leaving the map to perform unrelated work may change what is still available when the Cycle moves forward.
How to record a reliable route
Start the note with the campaign point and the current objective. Add the map option, destination, mission type, Operators selected, resource cost, and the result that changed the run. If the route includes a Bond, side mission, or story-facing decision, write that result next to the choice instead of inferring it from the final chapter.
Use a build date when the mission list, access state, or interface may change. A community video timestamp can show what appeared in one capture, while the campaign overview establishes the broad distinction between Operations and Tactical Missions. Keep those details separate until the live build confirms a hidden condition.
The same method helps with planets. A world shown on the strategic map may be an Operations reference, while a Tactical Mission planet represents a fully realized combat environment. The strategic reach of Operations includes more than 150 worlds, but that number does not mean that every world is a playable tactical map.
Common galaxy map mistakes
The first mistake is treating one screenshot as the complete campaign route. A screenshot proves that a destination was visible in that state, not that it will be available after a different choice, injury, Cycle, or story event. Record the state before describing a route as repeatable.
The second mistake is ignoring the objective. A map label alone cannot tell you whether the next encounter is a rescue, defense, sabotage, retrieval, or elimination mission. The objective, the timer, and the selected squad together describe the decision you are making.
The third mistake is mixing story consequence with combat efficiency. Choose a route for narrative progress, a specific Operator, a resource need, or a tactical test, then say which goal you are optimizing. The galaxy map becomes easier to understand once the destination and the reason for choosing it are written down separately.
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